1. The concept of selecting an interface depends on multiple interfaces, which can be designed as a loop. If running a large number of interfaces, a reasonable structural system must be designed to open the interface. Choosing a simple and permanent structure allows operators to quickly learn how to open the interface;
2. Industrial display users can only process a limited amount of information at a time, and the accumulation of a large amount of information on the screen can affect the friendliness of the interface. To ensure a simple interface and provide sufficient information, the design adopts control layering and hierarchical arrangement. Grading refers to dividing the controller into multiple groups based on its functions, and subdividing each group into multiple levels according to the logical relationship of the controller.
Use the level button to control elasticity and hide the second button to demonstrate the simplicity of the interface. Layering is the vertical extension of buttons in different areas, with clear boundaries between areas. When playing the low-level button of each, other buttons of the same level will be hidden, making the logical relationship clearer;
3. According to the principle of consistency, all objects on the screen, such as windows, buttons, and menus, have consistent styles, button sizes, bump effects, and annotation font sizes at all levels, and button colors are consistent with the interface background color.
Composition structure of industrial displays
Jul 18, 2024
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